[@main]
#IF
#ACT
OPENMERCHANTBIGDLG 2 263 1 0 100 80 1 329 6 0
#SAY
\ \ \
<Text:Ұͼ:15:30{FCOLOR=146}><Text:̶:15:30{FCOLOR=251}/@1>     \ \
<Text:صͼ:15:35{FCOLOR=242}><Text:޺ء:15:35{FCOLOR=22}/@2> \ \ \

;---------------------------------------------------------------------
[@1]
#IF
#ACT
OPENMERCHANTBIGDLG 2 259 1 0 100 80 1 329 6 0
#SAY
\ \ \
<Text:Ұͼ:15:30{FCOLOR=146}><Text:̶:15:30{FCOLOR=251}/@1>   \ \
<Text:صͼ:15:35{FCOLOR=242}><Text:޺ء:15:35{FCOLOR=22}/@2> \ \ \ \ \ \ \ 
<Text::15:30{FCOLOR=146}><Text:90:15:30{FCOLOR=250}>   \ \
<Text:ר䣺:15:30{FCOLOR=146}><Text:̨װƿװװ:15:30{FCOLOR=7}>   \ \ \
<Text:---------------------------------------------------:8:40{FCOLOR=12}> \ \
<Text:[ģʽ]|#255#˵ͼ(ˢ±ͼй)^-^70#裺̶ս:20:40{FCOLOR=22}/@ս(̶(),̶ս)>  <Text:[Ұģʽһ]|#255#ͼ:40:40{FCOLOR=251}/@11>  <Text:[Ұģʽ]|#255#ͼ:60:40{FCOLOR=251}/@12>

[@2]
#IF
#ACT
OPENMERCHANTBIGDLG 2 259 1 0 100 80 1 329 6 0
#SAY
\ \ \
<Text:Ұͼ:15:30{FCOLOR=146}><Text:̶:15:30{FCOLOR=251}/@1>   \ \
<Text:صͼ:15:35{FCOLOR=242}><Text:޺ء:15:35{FCOLOR=22}/@2> \ \ \ \ \ \ \ 
<Text::15:30{FCOLOR=146}><Text:80 + 25Ԫ:15:30{FCOLOR=250}>   \ \
<Text:ר䣺:15:30{FCOLOR=146}><Text:װװʯװ:15:30{FCOLOR=7}>   \ 
<Text:صͼ:15:45{FCOLOR=70}><Text:˫䣬ʱ30:15:45{FCOLOR=242}> \ \
<Text:---------------------------------------------------:8:40{FCOLOR=12}> \ \
<Text:[ģʽ]|#255#˵ͼ(ˢ±ͼй)^-^70#裺޺ս:20:40{FCOLOR=22}/@ս(޺(),޺ս)>  <Text:[Ұģʽһ]|#255#ͼ:40:40{FCOLOR=251}/@21>  <Text:[Ұģʽ]|#255#ͼ:60:40{FCOLOR=251}/@22>


[@ս]
#IF
#ACT
DelMirrorMap <$USERNAME>hu
#IF
checkitem <$SCRIPTPARAM2> 1
#ACT
CLEARMAPMON <$USERNAME>hu
DelNpc սʹ <$USERNAME>hu
AddMirrorMap Q004 <$USERNAME>hu <$SCRIPTPARAM1> 900 3 179 N$ؾ 1 330,330
CreateNPC սʹ <$USERNAME>hu 14 13 15 սʹ 1
MAPMOVE <$USERNAME>hu 16 12
#elseact
messagebox ûУ<$SCRIPTPARAM2>
BREAK



[@22]
#IF
CHECKGAMEGOLD < 25
#ACT
MESSAGEBOX []\\Ԫ25
break
#IF
#ACT
mapmove ޺2
GAMEGOLD - 25
SENDDELAYMSG ڡ%sͻس.¼ʱ䣡 1800 255 1 @1 -200
BREAK
[@21]
#IF
CHECKGAMEGOLD < 25
#ACT
MESSAGEBOX []\\Ԫ25
break
#IF
#ACT
mapmove ޺1
GAMEGOLD - 25
SENDDELAYMSG ڡ%sͻس.¼ʱ䣡 1800 255 1 @1 -200
BREAK

[@12]
#IF
#ACT
mapmove ̶2
BREAK
[@11]
#IF
#ACT
mapmove ̶1
BREAK

[@1]
#if
#act
mapmove 3 330 330
