[@main]
#IF
#ACT
OPENMERCHANTBIGDLG 2 78 1 0 100 80 1 366 6 0
#SAY
\ \ \
<Text:塿:10:20{FCOLOR=243;FSIZE=13;FNAME=}> \ \
<Text:[ӡ]ڴ˴⣡:10:25{FCOLOR=7}>\ \
<Text:--------------------------------------------------------:10:20/FCOLOR=12> \
<Text::15:25{FCOLOR=242}><Text:ף+20塾ӡɽΪ:15:25{FCOLOR=7}><Text:塿:15:25{FCOLOR=253}>\ \
<Text:ã:15:30{FCOLOR=242}><Text:80000Ԫ + 600ͭǮ:15:30{FCOLOR=250}>  <ItemShow:1977:0:40:10:1> <Text:ʯ|#146#^-^7#1000Ԫ1:50:25/@ף>\ \ 
<Text:--------------------------------------------------------:10:20/FCOLOR=12> \ 
<Text:    :15:35{FCOLOR=7}>  <ITEMBOX:2:2:566:125:228:50:50:90:250#+20 塾ӡ[ף]> 
<Text:չʾ    :65:35{FCOLOR=7}>  <ItemShow:1972:0:50:20:1>\ \ 
<Text:--------------------------------------------------------:10:40/FCOLOR=12> \ \
<Text:[⡤]|#254#{+50 塾ӡ[ף]|21}Ϸн^-^70#׷ã80000Ԫ + 600ͭǮ:60:38/@3> 
<Text:[⡤]|#254#{+50 塾ӡ[ף]|21}Ϸн^-^70#׷ã80000Ԫ + 600ͭǮ:170:38/@3> 

[@3]
#IF
NOT EQUAL <$BOXITEM[2].NAME> 塾ӡ
#ACT
MESSAGEBOX []\\ȷ塾ӡ...
break

#IF
CheckUpgradeCount boxitem2 < 20
#ACT
MESSAGEBOX []\\[+20塾ӡ]ſɽ
break

#IF
CHECKGAMEGOLD < 80000
#ACT
MESSAGEBOX []\\Ԫ80000
break

#IF
CHECKGAMEPOINT < 6000000
#ACT
MESSAGEBOX []\\ͭǮ6000000
break

#if
#ACT
GetCustomItemValueEx boxitem2 2 N$ N$1 N$ֵ3 N$2

#if
SMALL N$ֵ3 1
#ACT
MESSAGEBOX []\\ף
BREAK

#IF
#ACT
GAMEGOLD - 80000
GAMEPOINT - 6000000
DelBoxItem 2 1
GIVE  1
INC U185 1
GOTO @MAIN
LINKGIVEITEM
LockUpdateAbil
LockUpdateItem -1
SetCustomItemAbil -1 1 1 11				;1
SetCustomItemAbil -1 1 2 1				;2λ
SetCustomItemAbil -1 1 3 0
SetCustomItemAbil -1 1 4 9
SetCustomItemValueEx -1 1 = 328 100
UpdateAbil
UpdateItem -1

LockUpdateAbil
LockUpdateItem -1
SetCustomItemAbil -1 3 1 11				;1
SetCustomItemAbil -1 3 2 3				;2λ
SetCustomItemAbil -1 3 3 0
SetCustomItemAbil -1 3 4 12
SetCustomItemValueEx -1 3 = 330 100
UpdateAbil
UpdateItem -1
clearLinkItem

;---------------------------------
[@ף]
#IF
CHECKGAMEGOLD > 999
#ACT
GAMEGOLD - 1000
GiveStateItem ףʯ 1 1 0 0 1 1 1
sendmsg 6 ɹ[ףʯ]
BREAK
#elseact
messagebox Ԫ...
BREAK








