[@ͨù]
{

#IF
#act
mov n$սʶ 7

#if
LARGE <$STR(N$ܶ)> 0
EQUAL T0 
#ACT
MOV N$G <$STR(N$ܶ)>
MUL N$G 3
M.HumanHP - <$STR(N$G)>

#if
LARGE <$STR(N$ܶ)> 0
EQUAL T0 
#ACT
MOV N$G <$STR(N$ܶ)>
MUL N$G 3
M.HumanHP - <$STR(N$G)>

#if
LARGE <$STR(N$ܶ)> 0
EQUAL T0 
#ACT
MOV N$G <$STR(N$ܶ)>
MUL N$G 3
M.HumanHP - <$STR(N$G)>

#if
LARGE <$STR(N$ȭܶ)> 0
EQUAL T0 ȭ
#ACT
MOV N$Gȭ <$STR(N$ȭܶ)>
MUL N$Gȭ 3
M.HumanHP - <$STR(N$Gȭ)>

#if
LARGE <$STR(N$ܶ)> 0
EQUAL T0 
#ACT
MOV N$G <$STR(N$ܶ)>
MUL N$G 3
M.HumanHP - <$STR(N$G)>
;-----------------ħ---------------------
#if
LARGE <$STR(N$2ֵ)> 0
randomex <$STR(N$2)> 550
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 1 0 6 <$str(N$2ֵ)> 0 0 3 1102 13 120 0 0
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$2ֵ)> 0
randomex <$STR(N$2)> 550
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 4 0 6 <$str(N$2ֵ)> 0 0 3 1233 16 200 0 0
M.HumanHP - <$STR(N$2ֵ)> 1000 7
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$2ֵ)> 0
randomex <$STR(N$2)> 550
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 1 0 6 <$str(N$2ֵ)> 0 0 3 746 8 120 0 0
M.ChangeState 2 2 1
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$2ֵ)> 0
randomex <$STR(N$2)> 550
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 4 0 6 <$str(N$2ֵ)> 0 0 3 582 10 200 1 0
M.HumanHP - <$STR(N$2ֵ)> 1000 5
SendCenterMsg 0 251 ħ*آ 0 4

#if
LARGE <$STR(N$׵2ֵ)> 0
randomex <$STR(N$׵2)> 550
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 1 0 6 <$str(N$׵2ֵ)> 0 0 3 643 12 120 0 0
M.ChangeState 1 2 1
SendCenterMsg 0 251 ħ*׵ 0 4

#if
LARGE <$STR(N$1ֵ)> 0
randomex <$STR(N$1)> 500
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 1 0 6 <$str(N$1ֵ)> 0 0 3 1102 13 120 0 0
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$1ֵ)> 0
randomex <$STR(N$1)> 500
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 4 0 6 <$str(N$1ֵ)> 0 0 3 1233 16 200 0 0
M.HumanHP - <$STR(N$1ֵ)> 1000 7
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$1ֵ)> 0
randomex <$STR(N$1)> 500
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 1 0 6 <$str(N$1ֵ)> 0 0 3 746 8 120 0 0
M.ChangeState 2 2 1
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$1ֵ)> 0
randomex <$STR(N$1)> 500
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 4 0 6 <$str(N$1ֵ)> 0 0 3 582 10 200 1 0
M.HumanHP - <$STR(N$1ֵ)> 1000 5
SendCenterMsg 0 251 ħ*آ 0 4

#if
LARGE <$STR(N$׵1ֵ)> 0
randomex <$STR(N$׵1)> 500
#ACT
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 1 0 6 <$str(N$׵1ֵ)> 0 0 3 643 12 120 0 0
M.ChangeState 1 2 1
SendCenterMsg 0 251 ħ*׵ 0 4

#if
LARGE <$STR(N$1ֵ)> 0
randomex <$STR(N$1ֵ)> 350
#ACT
CalcPercent <$MAXDC> 5 N$
M.HumanHP - <$STR(N$)>
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$1ֵָֹ)> 0
randomex 3 200
#ACT
SetHumVar <$CURRRTARGETNAME> <$STR(U6)> <$STR(N$1ֵָֹ)>
SendCenterMsg 0 251 ħ*ָֹ 0 4

#if
LARGE <$STR(N$1ֵ)> 0
randomex 2 200
#ACT
CalcPercent <$ATTACKMONSTER_MAXHP> <$STR(N$1ֵ)> N$Ѫ
DIV N$Ѫ 10
MOV U7 <$STR(N$Ѫ)>
SetHumVar <$CURRRTARGETNAME> <$STR(U7)> <$STR(N$Ѫ)>
M.ChangeState 13 20 <$STR(U7)> 1
SendCenterMsg 0 251 ħ* 0 4

#if
LARGE <$STR(N$Թ˺)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0С.txt <$CURRRTARGETNAME>
#ACT
MOV N$С˺1 0
CalcPercent <$PKPOWER> <$STR(N$Թ˺)> N$С˺1
M.HumanHP - <$STR(N$С˺1)>

#if
LARGE <$STR(N$Թ˺)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0СBOSS.txt <$CURRRTARGETNAME>
#ACT
MOV N$СBOSS˺1 0
CalcPercent <$PKPOWER> <$STR(N$Թ˺)> N$СBOSS˺1
MUL N$СBOSS˺1 2
M.HumanHP - <$STR(N$СBOSS˺1)>

#if
LARGE <$STR(N$Թ˺)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$CURRRTARGETNAME>
#ACT
MOV N$BOSS˺1 0
CalcPercent <$PKPOWER> <$STR(N$Թ˺)> N$BOSS˺1
MUL N$BOSS˺1 2
M.HumanHP - <$STR(N$BOSS˺1)>

#if
LARGE <$STR(N$Թ˺)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$CURRRTARGETNAME>
#ACT
MOV N$BOSS˺1 0
CalcPercent <$PKPOWER> <$STR(N$Թ˺)> N$BOSS˺1
MUL N$BOSS˺1 3
M.HumanHP - <$STR(N$BOSS˺1)>



#if
LARGE <$STR(N$˫ܶ)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0С.txt <$CURRRTARGETNAME>
random 30
#ACT
MOV N$С˫˺1 0
CalcPercent <$PKPOWER> <$STR(N$˫ܶ)> N$С˫˺1
MUL N$С˫˺1 2
M.HumanHP - <$STR(N$С˫˺1)>

#if
LARGE <$STR(N$˫ܶ)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0СBOSS.txt <$CURRRTARGETNAME>
random 30
#ACT
MOV N$СBOSS˫˺1 0
CalcPercent <$PKPOWER> <$STR(N$˫ܶ)> N$СBOSS˫˺1
MUL N$СBOSS˫˺1 3
M.HumanHP - <$STR(N$СBOSS˫˺1)>

#if
LARGE <$STR(N$˫ܶ)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$CURRRTARGETNAME>
random 30
#ACT
MOV N$BOSS˫˺1 0
CalcPercent <$PKPOWER> <$STR(N$˫ܶ)> N$BOSS˫˺1
MUL N$BOSS˫˺1 4
M.HumanHP - <$STR(N$BOSS˫˺1)>

#if
LARGE <$STR(N$˫ܶ)> 0
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$CURRRTARGETNAME>
random 30
#ACT
MOV N$BOSS˫˺1 0
CalcPercent <$PKPOWER> <$STR(N$˫ܶ)> N$BOSS˫˺1
MUL N$BOSS˫˺1 5
M.HumanHP - <$STR(N$BOSS˫˺1)>


#if
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$CURRRTARGETNAME>
CheckMagicName ʥ
random 90
#ACT
AddhpPer - 2

#if
CheckMagicName Ѫķ
CHECKCURRTARGETRACE > 1
random 20
#act
MOV N$Ѫķ˺ 0
CalcPercent <$PKPOWER> 1000 N$Ѫķ˺
M.HumanHP - <$STR(N$Ѫķ˺)>

#if
CHECKCURRTARGETRACE > 1
CheckMagicName 
random 110
#ACT
MOV N$˺ 0
CalcPercent <$PKPOWER> 100 N$˺
M.HumanHP - <$STR(N$˺)> 300 10


#if
large <$str(N$ν)> 0
#act
CHANGEMODE 3 0
SetBodyColor 4 1 0
MOV <$str(N$ν)> 0

#if
LARGE <$STR(N$Ѫܶ)> 0
#ACT
CHANGESTATE 10 5 100 <$STR(N$Ѫܶ)>


;---------------------ȭר---------------------
#IF
LARGE <$STR(N$˺)> 0
equal T0 ȭ
CHECKCURRTARGETRACE > 1
#ACT
MOV n$˺11 0
CalcPercent <$MAXHP> <$STR(N$˺)> N$˺11
M.HumanHP - <$STR(N$˺11)>

;------------------------------------------
#if
LARGE U398 0
CheckMagicName ֮Lv1
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 20 N$֮˺1
M.HumanHP - <$STR(N$֮˺1)>

#if
LARGE U398 0
CheckMagicName ֮Lv2
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 40 N$֮˺2
M.HumanHP - <$STR(N$֮˺2)>

#if
LARGE U398 0
CheckMagicName ֮Lv3
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 60 N$֮˺3
M.HumanHP - <$STR(N$֮˺3)>

#if
LARGE U398 0
CheckMagicName ֮Lv4
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 80 N$֮˺4
M.HumanHP - <$STR(N$֮˺4)>


#if
LARGE U398 0
CheckMagicName һLv1
randomex 10 150
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 20 N$һ˺1
M.HumanHP - <$STR(N$һ˺1)> 0 8
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
#if
LARGE U398 0
CheckMagicName һLv2
randomex 10 150
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 40 N$һ˺2
M.HumanHP - <$STR(N$һ˺2)> 0 8
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4

#if
LARGE U398 0
CheckMagicName һLv3
randomex 10 150
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 60 N$һ˺3
M.HumanHP - <$STR(N$һ˺3)> 0 8
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4

#if
LARGE U398 0
CheckMagicName һLv4
randomex 10 150
CHECKCURRTARGETRACE > 1
#act
CalcPercent <$PKPOWER> 80 N$һ˺4
M.HumanHP - <$STR(N$һ˺4)> 0 8
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4
SendCenterMsg 251 0 Ŀ˺{<$STR(N$һ˺1)>|253} 0 4

#IF
checkitemw 
randomex 10 100
NOT CHECKSLAVENAME 
#act
KILLCALLMOB  100
RECALLMOB  3 65535 0

#IF
CHECKSKILL Ⱥʩ > 9 1
random 60
#Act
releasemagicEX 51 0 3 1

#IF
CHECKSKILL Ⱥʩ > 29 1
random 10
#Act
M.ChangeState 4 30


#IF
LARGE U118 0
CheckHpPer = 100
CheckSuckDamage < <$MAXHP>
#ACT
CalcPercent <$HP> 10 N$츳ֵ
SetSuckDamage + <$STR(N$츳ֵ)> 500 100


#IF
EQUAL N$һ½װ37 1
randomex 3 100
#ACT
ChangeState 8 6 1

#IF
CHECKHITMONNAME ܡ
#ACT
M.AddhpPer - 2

#IF
CHECKHITMONNAME 
#ACT
M.HumanHP - 500000

#IF
EQUAL N$װ154 1
randomex 10 110
CHECKCURRTARGETRACE > 1
#ACT
M.ChangeState 2 2
CalcPercent <$HP> 200 N$װ154
RangeHarm <$ATTACKMONSTER_XEX> <$ATTACKMONSTER_YEX> 4 0 6 <$str(N$װ154)> 0 0 4 754 15 120 1 0
SendCenterMsg 0 251 רХ졿Ŀ˺<$str(N$װ154)> 0 4

#IF
EQUAL N$װ152 1
random 50
#ACT
M.ChangeState 1 3
SendCenterMsg 0 251 ʯԷ3 0 4

#IF
EQUAL N$װ153 1
random 50
#ACT
M.ChangeState 2 3
SendCenterMsg 0 251 ŮױԷ3 0 4


#IF
EQUAL T79 һ
random 50
#ACT
M.ChangeState 6 3

#IF
CHECKITEMW Ӱ 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 400 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 ӰĿ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW  1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 600 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 Ŀ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW 㳦 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 800 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 㳦Ŀ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW Īа 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 1000 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 ĪаĿ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW ɽ 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 1200 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 ɽĿ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW Ԩ 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 1400 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 ԨĿ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW ̫ 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 1600 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 ̫Ŀ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW  1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 1800 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 Ŀ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW տ¬ 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 2000 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 տ¬Ŀ<$str(N$Ӱ˺)>˺ 0 3

#IF
CHECKITEMW ԯ 1
Random 20
#ACT
;M.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$MAXDC> 3000 N$Ӱ˺
M.HUMANHP - <$str(N$Ӱ˺)>
goto @1
SendCenterMsg 250 0 ԯĿ<$str(N$Ӱ˺)>˺ 0 3



}