[@ͨùӢ]
{
#IF
#act
mov n$h.սʶ 7

#if
LARGE <$STR(N$h.ܶ)> 0
EQUAL T100 
#ACT
MOV N$h.G <$STR(N$h.ܶ)>
MUL N$h.G 3
hM.HumanHP - <$STR(N$h.G)>

#if
LARGE <$STR(N$h.ܶ)> 0
EQUAL T100 
#ACT
MOV N$h.G <$STR(N$h.ܶ)>
MUL N$h.G 3
hM.HumanHP - <$STR(N$h.G)>

#if
LARGE <$STR(N$h.ܶ)> 0
EQUAL T100 
#ACT
MOV N$h.G <$STR(N$h.ܶ)>
MUL N$h.G 3
hM.HumanHP - <$STR(N$h.G)>

#if
LARGE <$STR(N$h.ȭܶ)> 0
EQUAL T100 ȭ
#ACT
MOV N$h.Gȭ <$STR(N$h.ȭܶ)>
MUL N$h.Gȭ 3
hM.HumanHP - <$STR(N$h.Gȭ)>

#if
LARGE <$STR(N$h.ܶ)> 0
EQUAL T100 
#ACT
MOV N$h.G <$STR(N$h.ܶ)>
MUL N$h.G 3
hM.HumanHP - <$STR(N$h.G)>
;-----------------ħ---------------------
#if
LARGE <$STR(n$h.2ֵ)> 0
randomex <$STR(n$h.2)> 550
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 1 0 6 <$str(n$h.2ֵ)> 0 0 3 1102 13 120 0 0
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(n$h.2ֵ)> 0
randomex <$STR(n$h.2)> 550
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 4 0 6 <$str(n$h.2ֵ)> 0 0 3 1233 16 200 0 0
hM.HumanHP - <$STR(n$h.2ֵ)> 1000 7
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(n$h.2ֵ)> 0
randomex <$STR(n$h.2)> 550
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 1 0 6 <$str(n$h.2ֵ)> 0 0 3 746 8 120 0 0
hM.ChangeState 2 2 1
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(n$h.2ֵ)> 0
randomex <$STR(n$h.2)> 550
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 4 0 6 <$str(n$h.2ֵ)> 0 0 3 582 10 200 1 0
hM.HumanHP - <$STR(n$h.2ֵ)> 1000 5
SendCenterMsg 0 251 Ӣ۴ħ*آ 0 4

#if
LARGE <$STR(n$h.׵2ֵ)> 0
randomex <$STR(n$h.׵2)> 550
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 1 0 6 <$str(n$h.׵2ֵ)> 0 0 3 643 12 120 0 0
hM.ChangeState 1 2 1
SendCenterMsg 0 251 Ӣ۴ħ*׵ 0 4


#if
LARGE <$STR(n$h.1ֵ)> 0
randomex <$STR(n$h.1)> 500
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 1 0 6 <$str(n$h.1ֵ)> 0 0 3 1102 13 120 0 0
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(n$h.1ֵ)> 0
randomex <$STR(n$h.1)> 500
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 4 0 6 <$str(n$h.1ֵ)> 0 0 3 1233 16 200 0 0
hM.HumanHP - <$STR(n$h.1ֵ)> 1000 7
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(n$h.1ֵ)> 0
randomex <$STR(n$h.1)> 500
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 1 0 6 <$str(n$h.1ֵ)> 0 0 3 746 8 120 0 0
hM.ChangeState 2 2 1
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(n$h.1ֵ)> 0
randomex <$STR(n$h.1)> 500
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 4 0 6 <$str(n$h.1ֵ)> 0 0 3 582 10 200 1 0
hM.HumanHP - <$STR(n$h.1ֵ)> 1000 5
SendCenterMsg 0 251 Ӣ۴ħ*آ 0 4

#if
LARGE <$STR(n$h.׵1ֵ)> 0
randomex <$STR(n$h.׵1)> 500
#ACT
RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 1 0 6 <$str(n$h.׵1ֵ)> 0 0 3 643 12 120 0 0
hM.ChangeState 1 2 1
SendCenterMsg 0 251 Ӣ۴ħ*׵ 0 4

#if
LARGE <$STR(n$h.1ֵ)> 0
randomex <$STR(n$h.1ֵ)> 350
#ACT
CalcPercent <$h.MAXDC> 5 n$h.
hM.HumanHP - <$STR(n$h.)>
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(n$h.1ֵ)> 0
randomex 2 200
#ACT
CalcPercent <$h.ATTACKMONSTER_MAXHP> <$STR(n$h.1ֵ)> n$h.Ѫ
DIV n$h.Ѫ 10
MOV U7 <$STR(n$h.Ѫ)>
SetHumVar <$h.CURRRTARGETNAME> <$STR(U7)> <$STR(n$h.Ѫ)>
hM.ChangeState 13 20 <$STR(U7)> 1
SendCenterMsg 0 251 Ӣ۴ħ* 0 4

#if
LARGE <$STR(N$H.Թ˺)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0С.txt <$H.CURRRTARGETNAME>
#ACT
MOV N$H.С˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.Թ˺)> N$H.С˺1
HM.HumanHP - <$STR(N$H.С˺1)>

#if
LARGE <$STR(N$H.Թ˺)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0СBOSS.txt <$H.CURRRTARGETNAME>
#ACT
MOV N$H.СBOSS˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.Թ˺)> N$H.СBOSS˺1
MUL N$H.СBOSS˺1 2
HM.HumanHP - <$STR(N$H.СBOSS˺1)>

#if
LARGE <$STR(N$H.Թ˺)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$H.CURRRTARGETNAME>
#ACT
MOV N$H.BOSS˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.Թ˺)> N$H.BOSS˺1
MUL N$H.BOSS˺1 2
HM.HumanHP - <$STR(N$H.BOSS˺1)>

#if
LARGE <$STR(N$H.Թ˺)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$H.CURRRTARGETNAME>
#ACT
MOV N$H.BOSS˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.Թ˺)> N$H.BOSS˺1
MUL N$H.BOSS˺1 3
HM.HumanHP - <$STR(N$H.BOSS˺1)>

#if
LARGE <$STR(N$H.˫ܶ)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0С.txt <$H.CURRRTARGETNAME>
random 30
#ACT
MOV N$H.С˫˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.˫ܶ)> N$H.С˫˺1
MUL N$H.С˫˺1 2
HM.HumanHP - <$STR(N$H.С˫˺1)>

#if
LARGE <$STR(N$H.˫ܶ)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0СBOSS.txt <$H.CURRRTARGETNAME>
random 30
#ACT
MOV N$H.СBOSS˫˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.˫ܶ)> N$H.СBOSS˫˺1
MUL N$H.СBOSS˫˺1 3
HM.HumanHP - <$STR(N$H.СBOSS˫˺1)>

#if
LARGE <$STR(N$H.˫ܶ)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$H.CURRRTARGETNAME>
random 30
#ACT
MOV N$H.BOSS˫˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.˫ܶ)> N$H.BOSS˫˺1
MUL N$H.BOSS˫˺1 4
HM.HumanHP - <$STR(N$H.BOSS˫˺1)>

#if
LARGE <$STR(N$H.˫ܶ)> 0
H.CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$H.CURRRTARGETNAME>
random 30
#ACT
MOV N$H.BOSS˫˺1 0
CalcPercent <$H.PKPOWER> <$STR(N$H.˫ܶ)> N$H.BOSS˫˺1
MUL N$H.BOSS˫˺1 5
HM.HumanHP - <$STR(N$H.BOSS˫˺1)>

#if
CHECKCURRTARGETRACE > 1
CHECKTEXTLIST ..\QuestDiary\¼\0BOSS.txt <$CURRRTARGETNAME>
CheckMagicName ʥ
random 100
#ACT
AddhpPer - 2

#if
CheckMagicName Ѫķ
H.CHECKCURRTARGETRACE > 1
random 20
#act
MOV N$H.Ѫķ˺ 0
CalcPercent <$H.PKPOWER> 1000 N$H.Ѫķ˺
HM.HumanHP - <$STR(N$H.Ѫķ˺)>

#if
H.CHECKCURRTARGETRACE > 1
CheckMagicName 
random 110
#ACT
MOV N$H.˺ 0
CalcPercent <$H.PKPOWER> 100 N$H.˺
hM.HumanHP - <$STR(N$H.˺)> 300 10

#if
LARGE <$STR(n$h.Ѫܶ)> 0
#ACT
h.CHANGESTATE 10 5 100 <$STR(n$h.Ѫܶ)>

#IF
LARGE <$STR(n$h.˺)> 0
EQUAL T100 ȭ
h.CHECKCURRTARGETRACE > 1
#ACT
CalcPercent <$h.MAXHP> <$STR(n$h.˺)> n$h.˺11
hM.HumanHP - <$STR(n$h.˺11)>

#IF
h.checkitemw 
randomex 10 100
NOT h.CHECKSLAVENAME 
#act
h.KILLCALLMOB  100
h.RECALLMOB  3 65535 0


#IF
LARGE U118 0
h.CheckHpPer = 100
h.CheckSuckDamage < <$h.MAXHP>
#ACT
CalcPercent <$h.HP> 10 n$h.츳ֵ
h.SetSuckDamage + <$STR(n$h.츳ֵ)> 500 100

#IF
EQUAL N$h.һ½װ37 1
randomex 3 100
#ACT
h.ChangeState 8 6 1

#IF
H.CHECKHITMONNAME ܡ
#ACT
HM.AddhpPer - 2

#IF
H.CHECKHITMONNAME 
#ACT
HM.HumanHP - 500000

#IF
EQUAL N$h.װ154 1
randomex 10 110
h.CHECKCURRTARGETRACE > 1
#ACT
hM.ChangeState 2 2
CalcPercent <$h.HP> 200 N$h.װ154
h.RangeHarm <$h.ATTACKMONSTER_XEX> <$h.ATTACKMONSTER_YEX> 4 0 6 <$str(N$h.װ154)> 0 0 4 754 15 120 1 0
SendCenterMsg 0 251 ӢרХ졿Ŀ˺<$str(N$h.װ154)> 0 4

#IF
EQUAL N$h.װ152 1
random 50
#ACT
hM.ChangeState 1 3
SendCenterMsg 0 251 ӢʯԷ3 0 4

#IF
EQUAL N$h.װ153 1
random 50
#ACT
hM.ChangeState 2 3
SendCenterMsg 0 251 Ӣ۱ŮױԷ3 0 4

#IF
EQUAL T79 һ
random 50
#ACT
HM.ChangeState 6 3


#IF
CHECKITEMW Ӱ 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 400 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 ӰĿ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW  1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 600 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 Ŀ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW 㳦 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 800 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 㳦Ŀ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW Īа 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 1000 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 ĪаĿ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW ɽ 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 1200 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 ɽĿ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW Ԩ 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 1400 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 ԨĿ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW ̫ 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 1600 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 ̫Ŀ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW  1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 1800 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 Ŀ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW տ¬ 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 2000 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 տ¬Ŀ<$str(N$H.Ӱ˺)>˺ 0 3

#IF
CHECKITEMW ԯ 1
Random 20
#ACT
;HM.PLAYEFFECT 3 240 15 1 100 0 1 1 1 1
CalcPercent <$H.MAXDC> 3000 N$H.Ӱ˺
HM.HUMANHP - <$str(N$H.Ӱ˺)>
goto @H.1
SendCenterMsg 250 0 ԯĿ<$str(N$H.Ӱ˺)>˺ 0 3




}